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Labyrinth Tips

Hope is like a piece of string when you’re drowning. It just isn’t enough to get you out by itself.

Perrin Aybara, The Eye of the World
Lab GatesLab Equipment
 
General InfoGate 1Gate 2Gate 3Gate 4Gate 5Gate 6Gate 7Gate 8Gate 9Gate 10Gate 11Gate 12Gate 13Nexus

Gate 1 Equipment

[Last edited 06-18-2020, 9:59 am]    [view backup]    [edit this gate]   [admin]   

Equipment Info for this gate is needed!
Please copy/paste your identify results and mob source. 2016-12

Tigerman chief:
This item is in PERFECT condition
Object 'pendant tigereye', Item type: WORN
Item will give you following abilities:  Haste 
Can be worn on: TAKE NECK 
Item is: MAGIC !DONATE 
Weight: 5, Value: 1000
Can affect you as:
    Affects : Hitroll By 3
    Affects : Armor By -5
Restricted Classes:
None
Restricted Races:
None

Gate 10 EQ
Gloves of the Flaming Fist-loads on frozen corpses in the spirals.
Dex 2  Dam 2  PFire 8  Takes Hands  Monk ONLY

a heavy, steel-barreled repeating gatling crossbow-loads on frozen corpse in the spirals.
Dam 2 Hit 2 4D6 Two-Handed Launcher?!? Ranger and Arti?!?  Go Figure


Object 'lyre orphean silver-gilded golden baldric dreams', Item type: TREASURE
Item will give you following abilities:  DSight 
Can be worn on: TAKE ABOUT 
Item is: MAGIC !DONATE 
Weight: 6, Value: 1000
Spell: animate dead   Power: 100  Charges:  30 left out of 30 max
Can affect you as :
    Affects : Age By 10
    Affects : 1/2-Att By 1
Restricted Classes :
Only usable by Bard
Restricted Races :
None
Restricted Clans:
None

1. The Flesh Bracelet: AC 3, +1 hit +1 dam +25 mana, Endure Element, No class/race restrictions (drops from druid)

2. The Gloves of Thorns: AC 5, +20 hp, +1 dam, +5 Mearth, Restricted classes: Th, Wa, Pa, AP, Ra, Ba (drops from druid)

3. Fish Scale Globe: (take, hold) +25 hp, +25 move, +5 mwater, effect: BreatheWater, Restricted classes: Th, Wa, Pa, AP, Ra, Ba

4. Fogg's Finale: (dagger), 3D4 +4 hit, 4dam procs lvl 30 acid arrow 6%. Loads from Twin Assassins, page 5.

5. Blud's Cleaver: (2H), 3D5 +10dam, -10AC, +15PFire. Warrior only, from twin Giants.

6. Wrath's Measure: (1H) 3d5, +40hp, +25 mana, firebolt Power 100 at 10%.  Restricted Classes: Thief, warrior, paladin, AP, bard, Ranger, Barb, monk, Artificer.  Loads from Twin warlocks

7. Amice of the Fallen: (arms) AC 7, +40hp +20 mfire, restricted class: Th, Wa, Pa, Ap, Ra, Ba, Mo (Drops from Undead AR)

8. Amice of the Antediluvian: (arms), AC7, +40HP, +20MAir- from Nalutiia the Storm Dragon, restricted: Th, War, Pal, AP, Rgr, Brbn, Mk

9. Amice of the Savage: (arms), AC7, +40HP, +20MEarth- from Saezanu the Raven, restricted: Th, War, Pal, AP, Rgr, Brbn, Mk

10. A ranger's longbow of rough hewn birch and dragon sinew: Launcher, 4d5 5Hit
Spell-acid arrow Power- 100 @7%  from Fenhoof only usable by Rangers



Fenhoofs Moonshine Jug : Liquid Container  from Fenhoof (duh!?!)

"It tastes like firebreather."

"You feel envigorated!" or Vigorize Serious... Critical Perhaps

Like any good whisky it should be SIP-ed.

End of file.
[Last edited 06-18-2020, 9:59 am]    [view backup]    [edit this gate]   [admin]   

Thanks to Xaldin/Xemnas for authoring and submitting the original labguide, which was initially published on this site around June 2009. Content has changed since then with ongoing contributions. Credits can be found on the Contact page.
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