aoc blackbook
  • Home
  • Directions
  • Labyrinth
  • Stats
  • Player Tips
  • Database
  • Contact
  • Vote TMS

Directions & Speedwalk Paths

Directions incorrect or missing?

Please let us know!

General DirectionsSpeedwalks, Clantowns, WaygatesMoney Runs, Strips

General Directions from New Manetheren [ ]

Zone 11: The Tinker Encampment
-
8e4n
Zone 12: God Rooms
-
Not Available(inaccessible by puny mortals)
Zone 13: The Jungle
-
16w7s2e
Zone 14: The Aerie
-
19en; enter waygate; 15n4e; enter waygate; nen4e3n2es2eswu
-
4s2w2s; give 50 coins thaelix; n3e3n2wn13e3ses2en2en4e3n2es2eswu
Zone 15: The Aeryth Ocean
-
4s2e4s6e3se2sw2se4s8wn
Zone 18: The Gnome City of Little Haven
-
4s4e3s4e4se2sw2se4s7wnw16n7w4d5nes
Zone 20: The Town of Caire
-
23e3s
-
hometown 4; recall
Zone 21: Treetops of Apewood
-
16w7s4en
Zone 22: The Ogre Village
-
9e2nws2wnw2s3ws2w2sw3seses4e3sen2en
Zone 23: The Keep of Mahn-Tor
-
4s4e3s4e4se2sw2se4s7wnw16n7w4d5ne2w3n4es2ued2seswns2u
Zone 24: Forest Road
-
13e
Zone 25: Within the Ways
-
19en; enter waygate
Zone 30: Within the Ways (shin cleared)
-
19en; enter waygate
Zone 35: Midin'nir
-
16w7s
Zone 36: The Hideout
-
17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes5ws2wn2w2nw2ne2n2wn
-
19en;enter waygate; 10n5e6s; enter waygate;s2esenenen3enwn2w2nw2ne2n2wn
Zone 37: Saeren Plains
-
23e3s5e
Zone 39: Gahbrata Forest
-
8e4n7e
Zone 40: Moria, levels 1-2
-
16w3n
Zone 41: Moria, levels 3-4
-
16w8n2wn3wd
Zone 43: The Undercity of Old Manetheren
-
4e4ndws
Zone 46: Well of Knowledge
-
4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u2w3s3e2u3e2n2e; enter bowl; 3s2wes; phase s; enter well
-
19en; enter waygate; 10n5w5n3e; enter waygate; w3s3e2u3e2n2e; enter bowl; 3s2wes; phase s; enter well
Zone 47: The Well of Questions
-
4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u4w2sws2ne
-
19en; enter waygate; 10n5w5n3e; enter waygate; 3w2sws2ne
Zone 48: Pyramid
-
4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u2w3s
-
19en; enter waygate; 10n5w5n3e; enter waygate; w3s
Zone 49: Pyramid
-
4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u2w3s3e2u3e2n2e; enter bowl
-
19en; enter waygate; 10n5w5n3e; enter waygate; w3s3e2u3e2n2e; enter bowl
Zone 50: The Underworld
-
16w8n2en3wden2es3ed
Zone 51: Drow City
-
16w8n2wn3wden2es3ed2n
Zone 52: The City of Thalos
-
4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u4w2sw3sw
-
19en; enter waygate; 10n5w5n3e; enter waygate; 3w2sw3sw
Zone 53: The Kobold Home Caves
-
16w5se
Zone 54: Arakient's Fort
-
23e3s2e5s;open door s;s
Zone 55: The Great Eastern Desert
-
4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3uw
-
19en; enter waygate; 10n5w5n3e; enter waygate
Zone 57: Tree Fortress (Treefort)
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n4wsdw2s2w3nws2w2n2w2n2ewenese5n
Zone 60: Haon-Dor(Light)
-
9e
Zone 61: Haon-Dor(Dark)
-
9e2nws2wnw2s3w
Zone 63: Arachnos
-
9e2nws2wnw2s3ws3wun
Zone 65: The Dwarven Kingdom
-
17wusw3n
Zone 66: The city of Tar Valon
-
4s2w2s; give 50 coins thaelix
-
4s2w3s10e4se2sw2se4s10e4nw2n2e2n2wsw3n2e4ne3nenwn
-
hometown 2; recall
Zone 70: Sewer
-
4e4ndws3wn; open door w; wn; open door w; w; murder captain; get key corpse; ese3s; unlock door; open door; d
Zone 71: Second Sewer
-
4e4ndws3wn; open door w; wn; open door w; w; murder captain; get key corpse; ese3s; unlock door; open door; ded
Zone 72: Sewer Maze
-
4e4ndws3wn; open door w; wn; open door w; w; murder captain; get key corpse; ese3s; unlock door; open door; dedwnes
Zone 74: The Tunnels in the Sewer
-
4e4ndws3wn; open door w; wn; open door w; w; murder captain; get key corpse; ese3s; unlock door; open door; dedwns2wd
Zone 80: Frost Giants Lair
-
4s4e3s4e4sesswsse4s7wnw16n7w4d5ne2w
Zone 87: The Graveyard
-
4n2e2n2en2e
Zone 89: The Holy Grove
-
8e4ns2ws2es
Zone 90: The Black Swamp
-
16w10sw2ses
Zone 91: Ice Mountain -NEW! Feb 2016 Discovered through Black Swamp
-
16w10sw2sese2nw2s4w2sw3n; (to block of ice at Entrance)
-
3n2wnwnue2n3esese2neu2seusede; (from block of ice to Centaur Village)
-
 
-
or from NM[], Straight to Centaur Village thru the Ice Mountain Deathtraps
-
16w10sw2sese2nw2s4w2sw3n3n2wnwnue2n3esese2neu2seusede
Zone 92: The Forest of Insanity
-
9n3en2eu4es2enes3e3n3en3esen
Zone 93: Shadar Logoth
-
9n3en2eu4es2enes4e2ne2n3ese3n3ws3es3enwn3enw; kill emmett; get key corpse; es3wses3wn2wn2e; unlock door; open door; 2s
Zone 95: The Fortress of Lord Carnage
-
17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes2w4s
Zone 98: Saedron's Castle of Light
-
9e2nws2wnw2s3w2nen; enter curtain
Zone 99: The Golem Tower
-
4e4n
Zone 100: Northern Manetheren City
-
hometown 1; recall
Zone 101: Crests of New Manetheren
-
Not Available(inaccessible by puny mortals)
Zone 105: Dream Manetheren City
-
Not Available(inaccessible by puny mortals)
Zone 110: Three of Swords
-
17wuseeuswuwsuwdsdwsseswdeswwssuseeus8w
Zone 115: The Badlands
-
19en;enter waygate; 10n5w5n3e; enter waygate; e3desu
-
4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesenesu
Zone 116: The Kurautic Sanctuary
-
nwws; enter gate
-
3w; enter alley; 6n
-
4n2w2n5wn
Zone 120: City of Timelan
-
23e3s25e4s
-
hometown 3; recall
Zone 122: The Great Plains
-
19en; enter waygate; 19n5e6s; enter waygate
-
17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes5wsws3wswswswn2wn
Zone 123: The Dark Woods
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5w
Zone 124: The Dark Grove
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; ws; phase door south
Zone 125: Tar Valon Clans and Guilds
-
Not Available(scattered throughout The city of Tar Valon)
Zone 127: New Manetheren Prisons
-
4nwn
Zone 130: High Tower of Sorcery
-
23e3s25e4s7enenwnwsw2n2enen2wnw4n2sewn
Zone 133: The Growing Village
-
(not implemented yet)
Zone 134: Marshank
-
16w10sw2sesesw
Zone 135: Mirindrel
-
4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u2ws2w2s2n
-
19en; enter waygate; 10n5w5n3e; enter waygate; ws2w2s2n
Zone 136: The Goblin Tunnels
-
17wusw3nw; kill guard; get key; unlock door; open door; w2s2w5n; open door w; w
Zone 137: Monastery of Elements
-
17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes5wsws3wswswswn3w2nw7n
-
19en; enter waygate; 10n5e6s; enter waygate; sw2nw7n
Zone 138: The Forest of Elengrad
-
16w9s4ws2w3ne
Zone 140: Draoiholm Arboretum
-
3w10s2enes2e3sese2se2se
Zone 141: Bloodshoal Lagoon
-
16w10sw3s
Zone 142: The Village of Posdem
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n4wdwn
Zone 145: Yar' Libbedom
-
8e4n7en7e6n2we; enter tree; u
-
9n3en2eu4es2enes5e6ses2e; enter tree; u
Zone 146: The Mines of Naphthal
-
9n2wnws4wn2wnenw2nwsws3w
Zone 147: The Trolloc Tunnels
-
9n3en2eu4es2enes3e3n3en3e2nwnwnwnw3n5dn
Zone 149: The City of Dandrell
-
8e4n7en3w
Zone 150: King's Castle
-
10n
Zone 155: The Pagoda Allegria
-
8e4n16e2nwnw
Zone 156: The Kingdom of Fal'Dara (Faldara Fal Dara)
-
19en; enter waygate; 15n4e; enter waygate; nen4e3n2es2es5w
-
4s2w2s; give 50 coins thaelix; n3e3n2wn13e3ses2en2en4e3n2es2es5w
Zone 157: Church of Elengrad
-
16w9s4ws2w3n4e4nw6n8w3sw10n6e2n2w2n6w; say elengrad; 2e2n2e; open doors; 4e; say ancients
Zone 158: Cadsuane's Cottage
-
4s2e4s6e3se2sw2se4s7wnw4nene2nen
Zone 159: The Holy Temple
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n4wdned
Zone 167: The Temple of Seasons
-
9n3en2eu4es2enes4e3se3ses4e4s2es2ese3ne2nenese4nw2s; enter stone
Zone 170: The City of Tanchico
-
4s2e4s6e3se2sw2se4s7wnwne
-
19en; enter waygate; 10n5e6s; enter waygate; sw2nwsw3s3w
-
17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes5wsws3wswswswn3w2nwsw3s3w
Zone 171: Caves of Fire
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w
Zone 173: The Gnoll Village
-
16w7s3en3ese
Zone 174: The Dead Sea
-
4s4e3s4e4sesswsse4s7wnw10n
Zone 176: The Sea of Storms
-
4s4e3s4e4se2sw2se4s
Zone 178: The Dreadlord's Keep
-
9n3en2eu4es2enes4e2ne2n3ese3nwwnene9n; open door; n; open door; n; open door; n; open door; n; enter pool; n2enwn3e2nwswnwswn2swswsw3nwn2ese2nen
Zone 180: The Hunting Grounds
-
4s5w5se5swswse4s
Zone 182: A Cup of Sugar
-
23e3s23e5s
Zone 183: Spine of the World
-
19en; enter waygate; 15n4e; enter waygate; nen4e3n2es2e
-
4s2w2s; give 50 coins thaelix; n3e3n2wn13e3ses2en2en4e3n2es2e
Zone 184: The Zephyr's Sigh Playhouse
-
3w10se
Zone 185: The Zephyr's Sigh Casino
-
4s2e2s; board; su
Zone 186: The Forest of Shadows
-
3w11se5swswse2se
Zone 187: The Demon Keep
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n4wsdn2wse
Zone 190: The Keep of Family Stay
-
23e3s25e5s5wsw2sdesw2sw3swnwesn2sen; open door east; e
Zone 191: Remnants of Stay Kingdom
-
23e3s25e5s5wsw2sdesw2sw2sw
Zone 192: The Citadel of Nightmares (CON) or (C-O-N)
-
4s2w2s; give 50 coins thaelix; n3e3n2wn13e3ses2en2en4e4n
-
19en; enter waygate; 15n4e; enter waygate; nen4e4n
Zone 194: Granite Mines
-
17wus2euswuwsuwdsw3n
Zone 198: Cathedral of Justice
-
2n3w
Zone 204: The Colosseum
-
23e3ne2n; open gate; n
Zone 209: The Dragonsworn Camp
-
23e3s15e5swsesw2s
Zone 210: Bane's Tower of Blood
-
9n3en2eu4es2enes4e2ne2n3ese3n3ws3es3enwn3enw; kill emmett; get key corpse; es3wses3wn2wn2e; unlock door; open door; 2s; find child; kill child; get key corpse; (return to gateguard of shadar logoth); 3s2e; unlock door; open door; 4n2u; enter door
Zone 211: Mountains of Mist
-
17w
Zone 213: The City of Ebou Dar
-
4s2w4s11e3se2sw3se4s6wn
-
hometown 5; recall
Zone 215: Astirin Proper
-
19en; enter waygate, 10n5w7ne; enter waygate; ws2e2s4wses2wsw2swsw3se4s6wdwsu
Zone 216: The Orthis Project
-
(assuming you have all keys and featherfall) 19en; enter waygate, 10n5w7ne; enter waygate; ws2e2s4wses2wsw2swsw3se4s6wdwsu12wdwdwsdwswnnnwnd
Zone 219: The Tier of Orthis
-
(assuming you have all keys and featherfall, the 5 ravens in Orthis and Karasuman are dead) 19en; enter waygate, 10n5w7ne; enter waygate; ws2e2s4wses2wsw2swsw3se4s6wdwsu7wnwnwswu
Zone 220: Rand's Tower
-
17wuseeuswuwsuwdsdwsseswdeswwssuseeuswww3n6e
Zone 223: The Garden of Experiments
-
3w11se5swswse2seen; (via Forest of Shadows)
Zone 225: Hawkwing Castle
-
9e2nws2wnw2s3ws2w2sw3sese2sw3sds; enter altar; get apple tree; give apple zeihorn
Zone 227: The Mystic Woods
-
17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes5wsws3wswswswnw2nen
-
19e; enter waygate; 10n5e6s; ent waygate; se2nen
Zone 228: The Excernere Murk
-
4e4ndws3w3n
Zone 229: Hideout of the Viper Thieves
-
4sen; enter door; d3s; enter secret; open door; w
Zone 230: Trade Road
-
8w
Zone 231: Temple of the Draconic Oracle
-
17wus2eusw2n
Zone 232: The Seven Vaults of Endremias
-
There is no speedwalk path to this zone. You must go through either The Underdark of Astirin or The Tunnels of Kzaarim to reach this zone.
Zone 234: The Underdark of Astirin
-
19en; enter waygate, 10n5w7ne; enter waygate; go to the corn field and look around until you can get tongue; find bloodthirsty plant and go e2s; enter passageway; sedw; give tongue dsaniel
Zone 235: The Tunnels of Kzaarim
-
4s2e4s6e3se2sw2se4s20e4nw2ne4n2w2n2ewsewen2u5wsw
-
19en; enter waygate; 10n5w5n3e; enter waygate; e3dswnewsewen2u5wsw
Zone 237: The Dungeon of Devil's Nail
-
17w2nenw6nene
Zone 238: The Peak of Archedi
-
8e4n16e2nwn5wnw2n;enter bush
Zone 240: Enclave
-
8e4n7en7e3nw
Zone 241: The Marsh of Misery
-
16w11s
Zone 242: Argos-Xir Academy
-
4s2e4s6e3se2sw2se4s7wnw4n2es2ese2sw2sw (s,se,s2e,2s,2se,2s2e . the citadel could be in any of these rooms); enter xax
Zone 243: The Mountains of Dhoom
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; 4ndnw4neu
-
19en; enter waygate; 10n5w3s; enter waygate
Zone 244: The Lost City of Jlindan
-
19en; enter waygate; 10n5w5n3e; enter waygate; find sandstorm; enter sandstorm
-
4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3uw; find sandstorm; enter sandstorm
Zone 246: Surai's House of Spirits
-
4e2se
Zone 247: The Mists of Shar Loelyn
-
9n2w4nwsw
Zone 248: Dariven's Necropolis
-
9n2wnws4wnedesw; kill troll; get key corpse; unlock door; open door; s
Zone 249: The Ruins of Shadowgate
-
16w7sw2se3swsw2s
Zone 250: A Keep at Shayol Ghul
-
19en; enter waygate; 10n5w3s; enter waygate; 2nueu2ne3n2ened5n
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; 4ndnw4neu2nueu2ne3n2ened5n
Zone 251: The Tunnels of Astirin
-
(assuming you have all keys) 4s2w2s; give 50 coins thaelix; n3e3n2wnn5wnesene3nwnw2nwn3wn2wswnw2n2w2wsdn2w3s2wn2wd2wdw; open door s; se; unlock door s; open door s; s2ws; unlock door e; open door e; ed; unlock iron n; open iron n; n4w2s2es; unlock iron s; open iron s; ses3enwn; unlock gate; open gate; wd; unlock iron w; open iron w; w2ne; open oily; n
Zone 253: Keziah's Hollow
-
9n3en2eu4es2enes
Zone 254: The Island of Tyzin
-
4s2e4s6e3se2sw2se4s7wnw9nw
Zone 255: The White Tower
-
4s2w2s; give 50 coins thaelix; n3e3n2wnwn
Zone 256: The Channeler's House
-
4s2w2s; give 50 coins thaelix; sw2nw; enter ship
Zone 257: Stedding Gamamiel
-
19en; enter waygate; 15n4e; enter waygate; nen4e
Zone 258: The Palace of Misery (POM) (P-O-M)
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n4wsdn2w3sw
Zone 260: Fidgaard
-
Not Available(inaccessible by puny mortals, unless you misport)
Zone 261: The Kingdom of Astirin
-
19en; enter waygate; 10n5w7ne; enter waygate
Zone 265: The Forsakens Fortress
-
19en; enter waygate; 10n5w3s; enter waygate; nwunu2n1w2nw2n2wdne2nwn
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; 4ndnw4neunwunu2nw2nw2n2wdne2nwn
Zone 266: The Dwarven City of Karak-Kadrin
-
17wusw3nw; kill guard; get key corpse; unlock door; w2s2w16nd
Zone 268: Three Chimes
-
8e4n7en7e2n2es2ese
-
19en; enter waygate; 10n8e4n; enter waygate; n
Zone 270: The Arena
-
2w; type duel; enter arena
Zone 271: The Jade Rogue Inn
-
3w3sen
Zone 272: Vaz'Ajrah Ziggurat
-
16w7s3ene2n2enwnenw2n
Zone 273: The City of Mai Halen
-
9n3en2eu4es2enes3e3n3en3ese2sw3se3s
Zone 274: Briargate Manor
-
9n3e; open door; 2se; open door; s
Zone 275: Rhuidean
-
19en; enter waygate; 10n5w5n3e; enter waygate; 3w2sw
-
4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u4w2sw
Zone 276: The Citadel of the Stars (COS) or (C-O-S)
-
(assuming you have all keys) 4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n4wsdn2w3s2wn2wd2wdw; open door s; se; unlock door s; open door s; s2ws; unlock door e; open door e; ed unlock iron n; open iron n; n4w2s2es; unlock iron s; open iron s; sese; open door n; n; say stars
Zone 279: The Sunken Temple
-
4s2e4s6e3se2sw2se9s13ed2se4sd
Zone 280: Underground Temple
-
16w10swsw; enter cave
Zone 285: The Shadow of Brin Shayar
-
9n2wnws4wn2wn2ws3w
Zone 289: The Death Arena
-
Not Available(inaccessible by puny mortals, unless you misport)
Zone 291: The Lost Town of Leuvenheim
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; 5ndw5n2w
Zone 299: The Hell Pit (Hellpit)
-
Go to Citadel of Stars, get to Akrai, use the key she loads and open the door south
Zone 300: The Warzone
-
4n;enter alley;2enws;enter portal
Zone 303: The Holy Warzone
-
(for goodies) 4s2w2s; give 50 coins thaelix; n3e3n2w2n4wnw2nu; go to your patron's altar and enter portal
-
(for baddies) 4s2w2s; give 50 coins thaelix; n3e3n2w2n4ene2nu; go to your patron's altar and enter portal
Zone 304: The Churches of Tar Valon
-
(for goodies) 4s2w2s; give 50 coins thaelix; n3e3n2w2n4wnw
-
(for baddies) 4s2w2s; give 50 coins thaelix; n3e3n2w2n4ene
Zone 305: The CTF Warzone (Part One)
-
When you see the message .[Info] : Capture the Flag game Starting! Type ctfjoin to join!., type ctfjoin; part one contains the four fortresses
Zone 307: The CTF Warzone (Part Two)
-
When you see the message .[Info] : Capture the Flag game Starting! Type ctfjoin to join!., type ctfjoin; part two contains the glacial mountains and the Wood of Lost Souls
Zone 310: The Caverns of Ycho
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; ne4dwsd
Zone 312: New Manetheren Sewers
-
4e4n2d
Zone 314: The Overgrown Estate
-
14en
Zone 316: Aracoix Outpost
-
4s2w2s; give 50 coins thaelix; n3e3n2wn5wnesene3nwnw2nwn3wn2wswnw2n2w8n; phase door north; 4ndnw4neu4n4uw4u
-
19en; enter waygate; 10n5w3s; enter waygate; 4n4uw4u
Zone 317: The Sylvan Terraces
-
Not Available(inaccessible by puny mortals, unless you are Sylvan)
Zone 318: The Shining City of Hy-Brasail
-
(only if you are Sylvan) hometown 6; recall
Zone 320: The Garden of Death
-
23e3s10es; esseneeeesee-(maze dirs to garden)
Zone 321: The Mansion
-
4n2e4n
Zone 322: The Tower of Shadows
-
17wusw3nw; (get key from dwarf guard); unlock door w; open door w; w2s2w16nd4nw2nd2ene2nd2seses; (get opening gem from veteren guard); unlock door s; open door s; s
Zone 323: The Shadow Rift
-
{first goto Tower of Shadows}
17wusw3nw; (get key from dwarf guard); unlock door w; open door w; w2s2w16nd4nw2nd2ene2nd2seses; (get opening gem from veteren guard)
{then}
unlock door s; open door s; s6w5s; (get stone from the gargoyle); unlock door s; open door s; s; open door s; suse; open door e; e; enter portal
Zone 325: Elven Outpost (by Caellach, implemented Spring 2010)
-
9e2nwnw3nw
Zone 330: The Muztag Maer
-
9n2wnws4wn2wn2ws3w3n7w5n
-
4s2e4s6e3se2sw2se4s8w25n (over water)
Zone 331: The Plateau of Anir'tel
-
9n2wnws4wn2wn2ws3w3n7w8n2wnw2nunwnwu2nwu4wnwu3nwnwu2n2w2n4wuw4s4w
Zone 332: The Catacombs of Everwinter
-
9n2wnws4wn2wn2ws3w3n7w8n2wnw2nunwnwu2nwu4wnwu3nwnwu2n2w2n4wuw4s6w7nw2n;ent arch;nenwn;ent catac
Zone 334: The Wraithstone Remains
-
ORIGINAL SPEEDWALK (over land)
-
9n2wnws4wn2wn2ws3w3n7w8n2wnw2nunwnwu2nwu4wnwu3nwnwu2n2wnwn2wuw4s6w7ne2un2u2nw3n; enter tower
or
-
REVISED SPEEDWALK (over water)
-
4s2e3s6e4se2sw2se4s8w25n6w7ne2un2u2nw3n;enter tower
Zone 335: Mount Ngranek
-
NEW SPEEDWALK (faster over water)
-
4s2e4s6e3se2sw2se4s8w25n7wnwnwnwnw3ndnedne4nw
or
-
OLD SPEEDWALK (slower)
-
17w2nenw6ne5n4wnw2nwn3w5n2wnw2nunwnwunwu2n3wnwunwsne2nwnwu2n2wnwn2wuw6swes3nsn7wnwnwnwn2we2n2w2s
Zone 337: The Trials of the Witch-King
-
SPEEDPATHS TO TRIALS PORTAL
(after having piece of sky perm bonded, sleep at Kara-Onwa)
-
.17w2nenw6ne5n4wnw2nwn3w5n2wnw2nunwnwunwu2n3wnwunwsne2nwnwu2n2wnwn2wuw6s;dismount;s7w- (mostly over land)
-
.4s2e3s6e4se2sw2se4s8w22n7w- (over water)
GENERAL ENTRY INTO TRIALS
-
After killing Civonak at the end of wraithstone. Put the chunk of bloodstone you get from him in the altar that you put the 2 half-keys in to get to the throne of bones. Then head back to Civonak's room. There are 4 passages heading down here, leading into a 2x2 block of rooms.

In each of these rooms there is an elemental of some sort, who is ghosted in 3 out of 4 of these rooms. They all cast nasty aoe's on entry (a good way to kill Civonak if you lure him down here). There is a switch in each room that moves the 4 mobs around, do this until you've gotten each into the room you can kill them in and kill them.

The Nightmare Spawn (I think that's its name) will then spawn in the cube-shaped room adjacent to each of the rooms in the 2x2 block. Kill it, and enter the portal. That'll take you into Trials.

SUMMARY of ENTRY KEYS into TRIALS OF WITCHKING
So the chunk of bloodstone (makes a key) loads on Civonak at the end of wraithstone and is for one of the coffin entries.

The other chunks of moonstone (from Elzultha in Mai Halen) and hexstone (from Zaalgeis in Keziah's Hollow,) will also make keys at the altar in wraithstone, letting you unlock the other 2 coffins at the start of Trials (not required to do trials though).
The Zaalgeis hexstone coffin is West/South-West in Reaver Grounds..
The Elzultha moonstone coffin is East in the Reaver Grounds..
The Civonak bloodstone coffin is South in the Reaver Grounds..
Wear ectoplasmic goo at verysouth door and type 'ghostwalk' to pass thru door into Trials.
 
Zone 344: The Court of the Witch-King
-
Complete all of the first 9 trials. Then head into the 10th trial, and head all n to the portal into the court. How to do the 9 trials, should not be spoiled right now. (This, according to Andur) :)
Zone 345: The Fortress of Light
-
4s2e4s6e3se2sw2se4s7wnwn3e6s3w-(over water)
-
17wus2euswuwsuwdsdw2seswdes2w2sus2euswuwsuwdsdw2seswdes5wsws3wswswswn3w2nwsw3s15w-(over land)
-
19en; enter waygate; 10n5e6s; enter waygate; sw2nwsw3s15w
Zone 350: The City of Tear
-
16w10n2e6n; say tear
Zone 352: The Labyrinth The First Gate
-
(only for mt90s, be sure to have a recall potion) -
-
Step1 (deathcoin):
9n3en2eu4es2enes4e2ne2n3ese3n3ws3es3enwn3enw; kill emmett; get key corpse; es3wses3wn2wn2e; unlock door; open door; 2s; find child; kill child; get key corpse; (return to gateguard of shadar logoth); 3s2e; unlock door; open door; 4n 2u; enter door; 2neuwnus2w; enter curtain; buy death; hold potion; quaff potion
-
Step2 (passage to labyrinth with deathcoin) from NM []:
4n2e2n2en2e3n; phase door north; n; enter altar; enter pentagram; wnwese3wnw4en; enter tomb; nded2n; give death ferryman
Zone 353: The Labyrinth, The Second Gate
-
get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 2
Zone 355: The Labyrinth, The Third Gate
-
get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 3
Zone 356: The Labyrinth, The Fourth Gate
-
get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 4
Zone 357: The Labyrinth, The Fifth Gate
-
get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 5
Zone 358: The Labyrinth, The Sixth Gate
-
get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 6
Zone 359: The Labyrinth, The Seventh Gate
-
get a soulstone in the gat you are in, type soulgive soulstone, and hope that you go to gate 7
Zone 360: The Labyrinth, The Eighth Gate
-
get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 8
Zone 361: The Labyrinth, The Ninth Gate
-
get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 9
Zone 362: The Labyrinth, The Tenth Gate
-
get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 10
Zone 363: The Labyrinth, The Eleventh Gate
-
get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 11
Zone 364: The Labyrinth, The Twelfth Gate
-
get a soulstone in the gate you are in, type soulgive soulstone, and hope that you go to gate 12
Zone 365: The Labyrinth, The Final Gate
-
when you have recovered all 12 soulstones, you will find yourself in this last gate
Zone 470: The Well of Souls<br>(ZONE UNDER CONSTRUCTION as of January 2013 - temporarily inaccessible)
-
19en; enter waygate; 10n5w5n3e; enter waygate; w3s3e2u3e2n2e; enter bowl; 3s2wes; phase s; enter well; open door n; 3n; phase n; open door n; n2e2n2ws; enter portal
-
4s2w3s10e4se2sw2se4s20e4nw2ne4n2w2nesen3u2w3s3e2u3e2n2e; enter bowl; 3s2wes; phase s; enter well; open door n; 3n; phase n; open door n; n2e2n2ws; enter portal


end of file as of:
Friday, 03-31-2023
  • Back to top

aoc blackbook website © 2006-2023.
Version 7 - Revised 2022 -315


Age of Chaos MUD is trademark of PandaPub.com

Wheel of Time is trademark of Robert Jordan.


Website developed by Nyv/Nyvly. Contributions, notes, and walkthroughs are compiled from generous works of players and authors of the past and present. For more information please refer to the Contact page.